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Casino Craps Games |
The casino craps game , two dice are thrown and players will
bet on the result. The result is the total number of tracks on
the upper face of the dice. The players bet against the house
and not against each other . The layout of the craps table
shows the different regions where the different types of bets
to be placed. The player who throws the dice is the shooter .
Before the dice are thrown , the players have to bet . The
first roll of each round is called the "come out" roll . If
the result of the "come out" roll 2 , 3 , 7, 11 or 12 , the
round is over but the same player remains the shooter.
If the result is a different number , then that number is "the
point" . The shooter continues to throw the dice until the
result is a 7 or " point" . If the result is 7 , then the
round is over and the player to the left of the shooter .If
the result is "the point" then the round but also passed the
same player remains the shooter. The new shooter throws a new
pair of dice . The game of craps manager , also known as the "
stickman " gives the new shooter five dice which he chooses
two . During the throw shooter bounces the dice against the
opposite wall . If there is a dice falls off the table , that
does not count . The shooter then chooses another die from the
remaining three of the stickman .
Craps has a large number of bets . Some bets are decided in a
single roll . Other bets are decided after a number of throws
. If the predicted result comes out, then the player is paid
according to the payout table , otherwise he loses his bet .
The simplest bets are those that predict the outcome of each
roll . Some of those bets have special names . " Yo " bets
predict that the result will be 11 and "Ace Deuce " bets
predict that the result will be a three (one one one die and a
2 on the other ) . " Craps" bet predicting that the result is
a 2 , 3 or 12 will be.
Other bets predict different throws. The "Pass Line " and "Do
not pass" are an example of this . If the result of the "come
out" roll a 7 or 11 is winning the "Pass Line " bet and lose
the "Do not pass " bets . If the result is 2 , 3 or 12 , you
win the " Do not pass " bets lose and the "Pass Line " bet .
If a point is defined in the "come out" roll then both bets
transferred . The shooter continues to roll until the result
is a 7 or the point . If the item is first thrown , then win
the "Pass Line " bet and if there is only a 7 is rolled , you
win the " Do not pass " bets . After each throw the losing
bets are removed from the table and won the bets will be paid
according to the pay table . The bets that have not yet
decided are transferred together with the newly placed bets. |
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